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INI File  |  1999-01-30  |  2KB  |  128 lines

  1. [INTERFACE]
  2. Origin = AMERICAN
  3. Blueprint = Pershing
  4. Caption = M26 Pershing
  5. Icon = US32
  6. Label = M26
  7. Date = 4501
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = Pershing
  12. Model2 = PrshngSm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1038
  15. Scale = 20.0
  16. Length = 6.3
  17. Width = 3.5
  18. Height = 2.8
  19. View1 = 0.0,-1.35,0.025
  20. View2 = -0.5,-0.5,2.8
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 75
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineR
  27. HP = 500
  28. Wheels = 6
  29. Throttle = 30000.0
  30. ThrottleFactor = 0.85
  31. Speed = 32.2
  32. OffRoad = 8.0
  33. RevSpeed = 17.0
  34. Steering = 30.0
  35. BodyMass = 41.8
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.4
  41. WheelMass = 3.5
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44. TurnInPlace = TRUE
  45.  
  46. [AFV]
  47. FrontArmor = 137.0
  48. SideArmor = 64.0
  49. RearArmor = 51.0
  50. FrontTurret = 140.0
  51. SideTurret = 76.0
  52. RearTurret = 76.0
  53. TopArmor = 24.0
  54.  
  55. [WEAPON1]
  56. Type = PROJECTILE
  57. Object = Gun
  58. TraverseObj = Turret
  59. TraverseSpeed = 27
  60. ElevateObj = Gun
  61. ElevateMin = -10.0
  62. ElevateMax = 20.0
  63. Velocity = 853
  64. Mass = 10.9
  65. Caliber = 90
  66. Recoil = TRUE
  67. Projectile1 = AP
  68. Projectile2 = HE
  69. View = -0.4,0.0,0.4
  70. APAmmo = 35
  71. HEAmmo = 35
  72.  
  73. [WEAPON2]
  74. Type = PROJECTILE
  75. Object = MGun
  76. Parent = Body
  77. Invisible = TRUE
  78. TraverseSpeed = 18
  79. TraverseMin = -5.0;
  80. TraverseMax = 5.0;
  81. ElevateMin = -10.0
  82. ElevateMax = 15.0
  83. Velocity = 854
  84. Mass = 0.005
  85. Caliber = 7.62
  86. Projectile1 = SLUG
  87. SlugAmmo = 3000
  88. Rate = 11
  89. View = 0.0,-0.3,0.05
  90.  
  91. [WEAPON3]
  92. Type = PROJECTILE
  93. Object = CoaxMGun
  94. Parent = Gun
  95. Invisible = TRUE
  96. Location = 0.0,0.0,0.0
  97. Velocity = 854
  98. Mass = 0.005
  99. Caliber = 7.62
  100. Projectile1 = SLUG
  101. SlugAmmo = 3000
  102. Rate = 11
  103. View = 0.0,0.0,0.0
  104.  
  105. [HI_RES_TURRET]
  106. LoResMat = turtop
  107. LoResName = turtop
  108. HiResMat = TurretTop
  109. HiRes = 0,0,255,255
  110.  
  111. [TEXTURE]
  112. Texture = Texture
  113. turtop = 0,0,63,63
  114. tursidl = 0,64,62,127
  115. turside = 0,128,63,191
  116. trunk = 0,193,63,255
  117. Front = 63,0,127,63
  118. Body = 64,64,127,127
  119. Box = 64,128,127,255
  120. toolbx = 64,128,127,255
  121. tread = 225,134,255,255
  122. tire = 224,96,255,126
  123. RoadWhl = 224,64,255,95
  124. BodyBtm = 128,239,223,255
  125. DriveWhl = 224,33,255,63
  126. green = 57,62,127,127
  127. WheelGrp = 127,0,254,22
  128. Solid = 3,4